MARDEK RPG: Chapter 2
This is the revamped version of chapter 2, using chapter 3's engine. The original version was released back in 2007, and it's how a lot of people got to this site.
It's a rather long, in-depth RPG; probably about 4 to 10 hours of play time in total. Mardek has grown up since Chapter 1, and become a 'Royal Guard'... but due to the Annunaki spirit residing in his body, his life is about to get a lot more difficult!
It's a rather long, in-depth RPG; probably about 4 to 10 hours of play time in total. Mardek has grown up since Chapter 1, and become a 'Royal Guard'... but due to the Annunaki spirit residing in his body, his life is about to get a lot more difficult!
Screenshots
on 27 Roots
76 Comments
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Anyway, your saves are composed of MARDEKv3__master.sol MARDEKv3__options.sol and MARDEKv3__sg_0.sol
That's two underscores, by the way.
Aren't these comments supposed to hide away when the reply - chain gets really long?
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As for whether the characters carry on to the next chapter, it's plot related. If you really want to know just check out the spoiler.
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But training Vehrn and Zach simultaneously is not too hard. I right now am playing Mardek 2 again (because, you know, all my save files are gone) and I just switch them when one leveled up. Of course sometimes I had to use Vehrn because he was simply more useful. I played normally without too much grinding and they're both level 11 now and I'm not finished yet with the chapter.
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