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Poll!
How much do you like the battle aspect of RPGs like MARDEK?
It's the only part I care about; I skip dialogue.
It's my favourite part; I endure dialogue to get to more fighting.
I like it as much as any other part of the game.
I dislike it; I endure it so then I can get to see more plot.
I hate it; I do what I can to avoid battles and wish they weren't there.
I don't play those sorts of games.
 

Total votes: 1359

(58 Comments)

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Raider: Episode 2

 

Games!
These are most likely the reason that you are here.
I make rather deep games in Flash. They're more than just the casual, 5-minute sort of Flash games that are meant to give some light entertainment during a short break; they're more like console games, perhaps.
They tend to take a while to finish. I will try to include my progress and approximate release dates on the pages for each game, and I'll try to update those every so often. But keep in mind that many factors come into play that make any release dates nothing more than a wild stab in the dark.

Click on the name or icon of a game to go to its page.

Finished Games

Super Mega Extreme Cyber Ortek Flier 2005 X
A side-scrolling shooter thing set in the Draco System, where you play as a Cyber Ortek and generally just wreak destruction for no good reason.
Unlike in most side-scrolling space shooters, in this you are a dragon thing, not a spaceship, and you breathe fire instead of shooting lasers.
(Note: This links to the game on Newgrounds.)

Status: As finished as it'll ever be!

MARDEK: Chapter 1
An RPG, It's highly story-driven, but also features all the typical RPG things like random battling, quests, etc.
In it, you play as a guy named Mardek, who probably has a destiny or some such thing, perhaps.

Status: Finished!

MARDEK: Chapter 2
The second chapter in the story of MARDEK.

Status: Finished!

Raider - Episode 1
NOTE: Its name during development was 'Raider 2', but now it's just 'Raider'.
A new platformer! I've wanted to make a pixelated platformer for a while, so this is it. It's a prequel/sequel to Raider, but not 'part of the series' per se; it's sort of a separate game or something, linked only by the name and character. I'm aware that the other Raider game isn't finished.
This game will be released in five separate chapters, or 'levels'.

Status: Finished!

Raider - Episode 2
The second episode of Raider.

Status: Finished!

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Games currently in development

MARDEK: Chapter 3
The third chapter in the story of MARDEK. Mardek is now a Royal Knight, who's sent on various missions for the King. Of course, things aren't that simple... And Rohoph's still alive; the Governance de Magi can't be havin' with that.
Chapter 3 will include oodles more party members, and less linear gameplay. Exciting.

Status: Coming 'soon', supposedly.
Approximate percentage done: 97%

Raider - Episode 3
The third episode of Raider!

Status: Coming Soon, maybe.
Approximate percentage done: 10%

Beast Signer
A 'monster collector' RPG, very similar to Pokemon (I love the Pokemon games, and was trying to attempt to emulate them with this... I make no claims of being original).
It's set in a post-apocalyptic era, where people live in a VR world for various reasons! But this world is overrun with rogue AI 'creatures' called 'Beasts', which can't be destroyed but which can be caught and used to destroy eachother... Or something.
Currently, there is an Alpha version of an old version playable, but there's not much to it. The engine is being rewritten as a new, snazzier game that should be available and playable soon, hopefully.

Status: Open Alpha available; engine being rewritten. This percentage shows the progress of the engine rewrite.
Approximate percentage done: 10%

Fig Hunter Online
This is a new project of mine. It'll be called 'Fig Hunter Online', but it won't be anything like the FHO idea I had planned before; I'm doing away with that to make this in its place.
Basically, this game will be focused around a complex Editor, which will allow you to make your own full 'Adventures' using an engine similar to the one from MARDEK and Deliverance. You will be able to publish these Adventures on this site, and play the Adventures of others. You'll be able to transfer characters between Adventures, too... It's somewhat complex and hard to explain; there are threads in the forum explaining it in more detail. It will be exciting!
I myself will make an 'Official Campaign Adventure' using the same Editor that other people will be able to use to make their own Adventures, and it'll be a remake of the original Deliverance plot, but finished this time. So, though the game won't be Deliverance V2 in itself, it will INCLUDE Deliverance 2... If that makes sense?
This idea will open up many possibilites to both players (they'll be able to select from hundreds of stories to play) and those interested in making their own games (but not interested in spending years learning how to do it the hard way).

Status: Main engine done. Needs lots of refinining. Map Editor isn't done yet.
Approximate percentage done: 38%

7 Heavens 9 Hells
A new, shorter project that I'm starting because the others are taking so long to get done and I want something that I can quickly work on and RELEASE... Like what I did with Raider. It will take less time to start and finish this than it would to finish any of the currently in-progress games.

Status: In Progress, but low priority at the moment.
Approximate percentage done: 28%

CARDECK
Yet another hopefully short and quick project, this time an RPG with a card-based battle system! More information to come if I get a lot done on it...

Status: Current project; coming along very quickly!
Approximate percentage done: 20%

Games that have been designed, but not developed

BE-a-St
A game about reincarnation. Check game's page for info.

Status: I'll finish some other projects before working on this.
Approximate percentage done: 2%

Chimaera
A game about Mad Scientists playing God. Check game's page for info.

Status: Lowest priority, unlikely to have any work done it any time soon.
Approximate percentage done: 8%

Abandoned Games

Deliverance
Put succinctly, this is an RPG. It is highly story-driven, features a character generator, multiple characters who can join your party, turn-based combat, stats and levelling up and so on, dungeon crawling, towns with NPCs, a world map, etc, etc. The field graphics intentionally emulate NES/SNES era RPGs.
This is a long game. With the current update, there is at least six full hours of gameplay; more if you take your time and explore.
The game is playable as a 'beta' version, but it's nowhere near finished.
I won't be working on this version of Deliverance anymore since I wrote it when I was learning how to make games, and the code is sloppy and hard to work with. The artistic elements of the game are also poor in comparison to what I can do these days, so I'd rather just restart it, which I may do in some way or another in the future.

Status: Abandoned

Raider Zero
Note: Renamed 'Raider Zero' to differentiate it from the other Raider game. This was the first Raider game that I worked on but may never finished, due to it being too old and poorly-coded.
A side-scrolling platformer. I've finished the engine, but need to make some game content still. So I don't know when it'll be released. It's not too original. But you play as a draconic Space Pirate with a sword and a laser gun who's raiding a seemingly dead alien Generation ship!!!1 So yes, it's a sci-fi-esque game.

Status: I might as well call it 'abandoned' at this point... Chances of resuming development seem slim.
Approximate percentage done: 77%

 

If you want to support my game development, leading to games being finished and released sooner and more often, then please donate money! You can do that with the PayPal link to the right. You don't need a credit card or anything!

 

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