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Poll!
How much do you like the battle aspect of RPGs like MARDEK?
It's the only part I care about; I skip dialogue.
It's my favourite part; I endure dialogue to get to more fighting.
I like it as much as any other part of the game.
I dislike it; I endure it so then I can get to see more plot.
I hate it; I do what I can to avoid battles and wish they weren't there.
I don't play those sorts of games.
 

Total votes: 1359

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Posted on 07/02/10
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1dec09

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Raider: Episode 2

 

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MARDEK is a vast RPG released in chapters, blending sci-fi and fantasy themes. Like most of my games, it's not entirely serious in its tone and mood, and could be called a 'light, affectionate parody' of the genre at times. Despite this, it's not flat-out satire though, and has a deep, hopefully compelling plot of its own.

There will be 8 chapters in the MARDEK saga. Currently two have been made, with the third in production.

Chances are you're here because of MARDEK, since it's my most popular game to date. So I suppose I don't need to describe it too much here... though if there's anything else that I feel needs to be here, I'll add it later.

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