-Survivor (Of many fallen previous incarnations of fig-hunter)
-Just
-Scientific
-Ancient (Only in terms of time being a user here, third only to Pseudo and Firequill)
-Thoughtful
-Intellectual
-Gamer
-Trusted
-Watcher
-STRAYA! (Couldn't resist this one)
Interesting to see if you agree with this Wolf. I don't often describe others, let alone in 10 words.
Basically, I get about 6 hours of sleep each weeknight, and anywhere between 6-9 on weekends, depending on whether I go out or not.
I should be getting more sleep each weeknight, certainly, but it is really hard to break the compelling urge to stay up each night, even if there is no good reason to do so. I also feel this way when work gets busier, as I hate the feeling of my day just spent at work only, even when this isn't the case.
Oh right, that character limit is still there. Meat. Lots and lots of meat. Especially bacon. Also ham, beef, mild salami, pork, lamb, smothered in tons of mozzerella cheese, with BBQ sauce on the base.
I can't imagine how I became fat...
I must also be of great offence to vegetarians too :P
I didn't even realise there was a war going on for fighunter here. There has been some disgruntled commenting by a few users, but hardly a war. If you wanted that, you needed to be here about...oh maybe 3 years ago for that sort of thing. Now that was a time where people did not hesitate to tear you a new one from putting a foot wrong.
A long while back, I may have been more...'conservative' about fighunter, but after reading expansions on conservative, I am not. Specifically due to the self monitoring; That of all things was a disaster. In theory, it may have worked...if it weren't for the ability to create vendetta's amongst users, crush whoever you wanted underfoot or silence them from the forum if you got a large enough group of users to band together, and that assumes everyone obeyed the rules, which was not the case from some of the rampages trolls took to undertake which could only be stopped by pseudo specifically. Or to shorten that really, abuse of power, or ability to ignore the rules entirely with very little deterrence.
The new user influx is an issue, but unless you want to go to other places on the internet and advertise fighunter, this isn't something that can be resolved by the users. Without new games coming out, this site doesn't really advertise itself elsewhere, hence the drop in member influx.
As for the decrease, you have to remember the site itself (well, all the various reincarnations of it) has been around for a long time. I've been here at least 4 years myself, and some users originate from even further back, even to the dawn of this site when it was dedicated to YALORT (e.g M Wolf ). People move on to put it simply (e.g think university, jobs, growing out of it, etc. )
But to get back to the war itself...seems irrelevant to me, I mean, we have the thinking and feeling sections of the forum, so I'm thinking any war that is happening is probably occurring in the chat these days, where there is no such divide on thinking and feeling. The rules are still present and enforced. The chat is usually manned by at least one moderator to stop things getting out of hand too badly, so there shouldn't be too many issues.
Mostly though, the changes to the site have been frequently announced before this, the transition has been rather obvious. There certainly has been the chance to prepare and adapt, but it seems it has not been taken.
I'd be rather annoyed at having to come up with a new username. This one appeared to me in a flash of brilliance and I simply would not be able to recreate it. Silence has simply grown from usage in oxymorons, paradoxes, witty chat entries/exits, and been the representation and life-force of me upon here.
At best, I would have to settle for a hollow imitation of my username. Voiceless would suffice, or perhaps soundless noise. Both have their uses as names that can obtain a life of their own through what Silence accomplished.
However, my annoyance may even cause me to accept that my time here is limited. I'm not as active as I used to be, which was only semi-regular to begin with. I might perhaps be despondent enough to come up with something corny depicting the end of my nick upon here, such as finality, perhaps.
I suppose from a competitive battling point, the answer has to be wobuffet. There is not a lot that enjoys the sight of that fat punching bag taking stuff all damage and throwing it back in your face for a lot more. Everything else is garbage.
I competitvely battle, but rather than doing it through the games of the franchise, I play online using this simulator ∞ LINK ∞
(for anyone interested, I play in the UnderUsed tier, UU)
I'm too lazy to train competitive teams anymore. EV's, natures, USE ALL THE LEGENDARIES, etc. don't provide me the entertainment that they should. Also for infuriating reasons I can do nothing about, I can't connect my DS to my wifi, which makes battling pointless when you challenge is the AI only, and you can't even decide on a battle tower team, let alone train pokemon for long enough to use them in it.
My preference is for bulky offence with the ability to stall as well. I selected the first option of the poll since I make it a requirement of my teams that the pokemon I use should be able to take a couple of hits before falling. I use
-mixed attacker cobalion who also sets my stealth rocks
-roserade for toxic spikes and sleep powder duties,
-choice specs slowbro with trick to cripple sweepers/walls,
-physically defensive zapdos to phaze and hit hard,
-specially defensive porygon2 with eviolite, who is an incredible special tank
-and a choice scarf flygon for revenge killing.
All of those pokemon can be switched in to take hits, thus gaining me momentum frequently during a match.
As for EV's and the like, the nice thing about a simulator vs the DS is that you can just edit stats at the drop of the hat, rather than infuriatingly breed for a move, re-breed for nature, re-breed again for ability, and spend ages getting the perfect pokemon only to have to spend even more time training the damn thing up to level 50 at least. Its incredibly annoying and something I no longer have time for anymore.
My dream job is to do some form of synthetic chemistry for a living, and in a way I'm 2/3 of the way there!
By 2/3, I mean that I have already obtained a BSc (Bachelor of Science) from university, and currently have a job performing analytical chemistry tests. While that job is okay, it does have to capacity to stink (especially given some of the stuff I have to test), but more importantly, I find it more fun to make chemicals rather than test them.
I suppose my love for such a job came from the idea of BIG CHEMICAL EXPLOSIONS!!!1! and other cool things you can do with chemicals and the right reaction conditions. It also seemed cool to me to have a job that wasn't 9-5 at a desk all day, and in part, be a hands on job. This pretty much combined into one pathway, into chemistry (I am hopeless at physics, and eventually got sick of biology fields, even though they are rather interesting in their own right)
I think my dream job is obtainable, but at the moment I would say I'm at a rather tricky stage. I fell rather short of getting to do a research year at university, since my marks were below the requirement to get into it. Getting any job in science without a year of research (known here as honours) is incredibly difficult, so lucky me! However, despite getting the job, I now have to determine how long to spend there in order to develop a series of skills required to get to my dream job. It doesn't help I do next to no synthetic work, so I will probably have to take a rather roundabout approach, perhaps developing generic skills for chemistry, and then after developing these further/experience in the workforce. This way, despite direct experience with synthesis, I can at least offer a future employer the knowledge that I would be sound in laboratory work in general, which would hopefully be looked upon favourably.
I only did the first test, but I was quite happy with the description for the 5w6 so I don't feel so inclined to redo the test to check it. The descriptions of the investigator and the loyalist fitted me rather well, and I was rather surprised as to how well they did fit. I really do value my mental space, often getting lost in there, yet I enjoy being the loyal friend as well, which I think ended up being the tiebreaker from 5w4 .
Was quite happy with this one, thanks for sharing it.
I like the idea of the more encouraging post aspect of the site. Encouraging more activity on the forums is a good thing, since it will allow more views on topics perhaps. Otherwise it'll be good just to see the forums spring more alive (I have no idea what to judge the current levels of forum activity anymore). Not sure about the colours, but I've never been artistic so I think that'll be good anyway.
The description of how you were developing the plot for miasmon was interesting to read though. Working from the broad idea down towards the finer details reminds me of when I was at university. It was my preferred method of understanding to have the general concept first and then work towards the finer details rather than build up all the finer details into a big picture. I can empathize with how annoying it is to get the finer details right, either getting irritated that it just isn't quite right or that you eventually say to yourself "ah stuff this" only to find that it was too important to overlook/ignore. Seems even worse for gaming though, given the more intricate detail required with the imagination, so I wish you luck with that regard in particular.
And if nothing else, I hope whatever you do to the site, it becomes less toxic for you. The whole idea of that happening feels awful to imagine, since putting effort into something only to have it turn upon you is something I greatly detest.
on 63 Roots
63 Comments
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
M Wolf
-Survivor (Of many fallen previous incarnations of fig-hunter)
-Just
-Scientific
-Ancient (Only in terms of time being a user here, third only to Pseudo and Firequill)
-Thoughtful
-Intellectual
-Gamer
-Trusted
-Watcher
-STRAYA! (Couldn't resist this one)
Interesting to see if you agree with this Wolf. I don't often describe others, let alone in 10 words.
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
Basically, I get about 6 hours of sleep each weeknight, and anywhere between 6-9 on weekends, depending on whether I go out or not.
I should be getting more sleep each weeknight, certainly, but it is really hard to break the compelling urge to stay up each night, even if there is no good reason to do so. I also feel this way when work gets busier, as I hate the feeling of my day just spent at work only, even when this isn't the case.
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
Oh right, that character limit is still there. Meat. Lots and lots of meat. Especially bacon. Also ham, beef, mild salami, pork, lamb, smothered in tons of mozzerella cheese, with BBQ sauce on the base.
I can't imagine how I became fat...
I must also be of great offence to vegetarians too :P
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
A long while back, I may have been more...'conservative' about fighunter, but after reading expansions on conservative, I am not. Specifically due to the self monitoring; That of all things was a disaster. In theory, it may have worked...if it weren't for the ability to create vendetta's amongst users, crush whoever you wanted underfoot or silence them from the forum if you got a large enough group of users to band together, and that assumes everyone obeyed the rules, which was not the case from some of the rampages trolls took to undertake which could only be stopped by pseudo specifically. Or to shorten that really, abuse of power, or ability to ignore the rules entirely with very little deterrence.
The new user influx is an issue, but unless you want to go to other places on the internet and advertise fighunter, this isn't something that can be resolved by the users. Without new games coming out, this site doesn't really advertise itself elsewhere, hence the drop in member influx.
As for the decrease, you have to remember the site itself (well, all the various reincarnations of it) has been around for a long time. I've been here at least 4 years myself, and some users originate from even further back, even to the dawn of this site when it was dedicated to YALORT (e.g M Wolf ). People move on to put it simply (e.g think university, jobs, growing out of it, etc. )
But to get back to the war itself...seems irrelevant to me, I mean, we have the thinking and feeling sections of the forum, so I'm thinking any war that is happening is probably occurring in the chat these days, where there is no such divide on thinking and feeling. The rules are still present and enforced. The chat is usually manned by at least one moderator to stop things getting out of hand too badly, so there shouldn't be too many issues.
Mostly though, the changes to the site have been frequently announced before this, the transition has been rather obvious. There certainly has been the chance to prepare and adapt, but it seems it has not been taken.
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
At best, I would have to settle for a hollow imitation of my username. Voiceless would suffice, or perhaps soundless noise. Both have their uses as names that can obtain a life of their own through what Silence accomplished.
However, my annoyance may even cause me to accept that my time here is limited. I'm not as active as I used to be, which was only semi-regular to begin with. I might perhaps be despondent enough to come up with something corny depicting the end of my nick upon here, such as finality, perhaps.
But hopefully I will not need to do this.
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
(for anyone interested, I play in the UnderUsed tier, UU)
I'm too lazy to train competitive teams anymore. EV's, natures, USE ALL THE LEGENDARIES, etc. don't provide me the entertainment that they should. Also for infuriating reasons I can do nothing about, I can't connect my DS to my wifi, which makes battling pointless when you challenge is the AI only, and you can't even decide on a battle tower team, let alone train pokemon for long enough to use them in it.
My preference is for bulky offence with the ability to stall as well. I selected the first option of the poll since I make it a requirement of my teams that the pokemon I use should be able to take a couple of hits before falling. I use
-mixed attacker cobalion who also sets my stealth rocks
-roserade for toxic spikes and sleep powder duties,
-choice specs slowbro with trick to cripple sweepers/walls,
-physically defensive zapdos to phaze and hit hard,
-specially defensive porygon2 with eviolite, who is an incredible special tank
-and a choice scarf flygon for revenge killing.
All of those pokemon can be switched in to take hits, thus gaining me momentum frequently during a match.
As for EV's and the like, the nice thing about a simulator vs the DS is that you can just edit stats at the drop of the hat, rather than infuriatingly breed for a move, re-breed for nature, re-breed again for ability, and spend ages getting the perfect pokemon only to have to spend even more time training the damn thing up to level 50 at least. Its incredibly annoying and something I no longer have time for anymore.
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
By 2/3, I mean that I have already obtained a BSc (Bachelor of Science) from university, and currently have a job performing analytical chemistry tests. While that job is okay, it does have to capacity to stink (especially given some of the stuff I have to test), but more importantly, I find it more fun to make chemicals rather than test them.
I suppose my love for such a job came from the idea of BIG CHEMICAL EXPLOSIONS!!!1! and other cool things you can do with chemicals and the right reaction conditions. It also seemed cool to me to have a job that wasn't 9-5 at a desk all day, and in part, be a hands on job. This pretty much combined into one pathway, into chemistry (I am hopeless at physics, and eventually got sick of biology fields, even though they are rather interesting in their own right)
I think my dream job is obtainable, but at the moment I would say I'm at a rather tricky stage. I fell rather short of getting to do a research year at university, since my marks were below the requirement to get into it. Getting any job in science without a year of research (known here as honours) is incredibly difficult, so lucky me! However, despite getting the job, I now have to determine how long to spend there in order to develop a series of skills required to get to my dream job. It doesn't help I do next to no synthetic work, so I will probably have to take a rather roundabout approach, perhaps developing generic skills for chemistry, and then after developing these further/experience in the workforce. This way, despite direct experience with synthesis, I can at least offer a future employer the knowledge that I would be sound in laboratory work in general, which would hopefully be looked upon favourably.
So yes, think that answers your question, I hope.
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
Was quite happy with this one, thanks for sharing it.
Notice: Undefined index: FID in /home4/yalort/public_html/sunlit/code/common.php on line 11
The description of how you were developing the plot for miasmon was interesting to read though. Working from the broad idea down towards the finer details reminds me of when I was at university. It was my preferred method of understanding to have the general concept first and then work towards the finer details rather than build up all the finer details into a big picture. I can empathize with how annoying it is to get the finer details right, either getting irritated that it just isn't quite right or that you eventually say to yourself "ah stuff this" only to find that it was too important to overlook/ignore. Seems even worse for gaming though, given the more intricate detail required with the imagination, so I wish you luck with that regard in particular.
And if nothing else, I hope whatever you do to the site, it becomes less toxic for you. The whole idea of that happening feels awful to imagine, since putting effort into something only to have it turn upon you is something I greatly detest.